Skorpion, tier 8 ace on Ghost Town, 6K direct, 3 medals
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
142 470
2 261
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Assault
Ghost Town
Rheinmetall Skorpion
Rheinmetall Skorpion
RoyalFlyingCorps
25.09.2020 00:50
Without Premium With Premium
Credits 94 980 94 980
Experience 1576 2261
Detailed Report
Statistics for RoyalFlyingCorps
Battle efficiency Σ: 7 5979 6 200 - - -
  • KAUNAS23 Jagdpanther II 1 3
  • McF8cze Löwe 3
  • mania02 M6 1 1
  • mzxxiron [-MAB] M36 Jackson 1 2
  • An1981 KV-2 1
  • VadKukac [AVH] M18 Hellcat 1 2
  • Jason_EU [H0S] WZ-131 1
  • Zaggy5 IS-2 Armored
  • __sQbany__ UDES 14 Alt 5 2 3
  • n0thing_93 Type 64 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 17/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5979
  • {{ ::replay.translations.damageDealt.sniper }} 3756
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,65
Credits With Premium
Received 94 980 94 980
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,215 -7,215
Auto-resupply ammunition -24,060 0 -24,060 0
Auto-resupply consumables 0 0 0 0
 
Total: 63,705 0 111,195 0
Time
  • Starting time 00:50
  • Battle duration 10 min 0 s
  • Time of destruction 8 min 52 s
Experience
Received 1 370 68     1 370 68
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 206       206  
 
 
Total: 1 576 68 2 261 102
  • Version: 1.10.0
  • Server game time: 2020-09-25 00:50
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RoyalFlyingCorps

Replay description

Medals: High Calibre, Tank Sniper, Top Gun

Defending this assault game, I went as usual to snipe the enemy hills from the mounds, in this case on the left at K/J9. My light T-50-2 was a bit brave - or foolish! - and got to the foot of the hill. In trying to dig him out the enemy presented me with several shots. By the time the light was killed a pair of TDs were assaulting the hill, but I could see the town had collapsed, so retreated to J0 to defend. From that point on the enemy first attacked my teammates, allowing me a couple of kills, then came at me in ones and twos, allowing me to pick them off with some considered use of the rock cover. Unfortunately, having got 7 kills I was finally flanked, but my work had won the game.

Replay's comments (1)