(Quickybaby) GG RIP
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
276 993
6 290
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Mountain Pass – Standard
Mountain Pass
CS-52
CS-52
CyberKnight01 [ISI]
05.10.2020 00:32
Without Premium With Premium
Credits 123 108 123 108
Experience (x{2} for the first win in a day) 4610 6290
Detailed Report
Statistics for CyberKnight01
Battle efficiency Σ: 1 6983 13 - 644 1 -
  • Redfirefly [WAF-E] FV201 (A45) 1 2
  • DaveyCrocketx7x [MO-JO] Black Prince 2
  • rugdocter 45TP Habicha
  • Coney911 UDES 03 1
  • Troyan03 Tiger I 1 2
  • Deathscythx7x KV-3 2 2
  • ohmzlaw123 T-43 2 3
  • Heffia [CLIFF] King Tiger 1 2
  • Kna25 KV-122 3 2
  • Wildfire2x T34 B 2
  • russo_119 [RCMBR] T77 1 1
  • glhs0075 [GFLC] Schwarzpanzer 58 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 23/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6983
  • {{ ::replay.translations.damageDealt.sniper }} 591
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 644
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 1,99
Credits With Premium
Received 123 108 123 108
Personal Reserves bonus 92 331 92 331
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 215,439 276,993
 
Auto-repair vehicle -4,367 -4,367
Auto-resupply ammunition -47,760 0 -47,760 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 140,312 0 201,866 0
Time
  • Starting time 00:32
  • Battle duration 5 min 26 s
  • Time of destruction -
Experience
Received 1 679 83     1 679 83
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 375     375
Action / Personal missions payout 1 000 0     1 000 0
Bonus for Premium vehicle tier 252       252  
 
 
Total: 4 610 541 6 290 625
  • Version: 1.10.0
  • Server game time: 2020-10-05 00:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CyberKnight01

Replay description

6th highest damage in the LIS. Super intense replay with at the last second resets.

Replay's comments (1)