Shitbarn - Most insane, retarded arty-killing blindshot ever
Personal Score
Team Score
Detailed Report
Draw
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
35 894
731
3
Studzianki – Standard
Studzianki
FV4005 Stage II
FV4005 Stage II
Grimago [DPG1]
05.10.2020 19:28
Without Premium With Premium
Credits 23 929 23 929
Experience 487 731
Detailed Report
Statistics for Grimago
Battle efficiency Σ: 4 4231 11 - - - -
  • Le_Duc_ Progetto M40 mod. 65 1
  • j3ns_lyn [S--V] Object 257 2
  • rover25_2016 [VRANE] Object 140 1
  • DeltaBigB [DEL36] FV4005 Stage II 1 1
  • IMT_ljadza [V-V-V] 212A 2 1
  • carpkiller_2015 [S_I_C] FV4004 Conway 4 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 6/3
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 4231
  • {{ ::replay.translations.damageDealt.sniper }} 4231
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,45
Credits With Premium
Received 23 929 23 929
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,721 -1,721
Auto-resupply ammunition -64,000 0 -64,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -41,792 0 -29,827 0
Time
  • Starting time 19:28
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 487 24     487 24
Fine for causing damage to allies 0 0
 
 
Total: 487 24 731 36
  • Version: 1.10.0
  • Server game time: 2020-10-05 19:28
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Grimago

Replay description

So... much camping, not a lot of action. I did something horrible to a Conway, and damaged some stuff. All in all it was clear this was about to become a draw.

Then, when the end came near, we managed to kill a few tanks and all that was left were two enemy SPG's that were camping their baseline and were not yet spotted. Our team rushed forward to see if we could spot and kill them, but there just wasn't enough time.

In frustration I pointed my kinda big gun roughly towards the corner of the map where my team had been pinging. That corner was out of my render range PLUS I didnt have or take the time to aim at all... With the aiming circle still bloomed I fired a shell that could have landed anywhere on this map or six maps further. The outcome?

Well... let's just say that after staring at the screen in disbelief I laughed. And laughed. And I am still laughing.

Thank you RNGesus. XD

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