1v6 - Low ammo clutch // QB
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
49 673
4 212
25
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pilsen – Standard
Pilsen
Challenger
Challenger
Jal0kTheDestroyer
15.10.2020 10:50
Without Premium With Premium
Credits 33 115 33 115
Experience 3510 4212
Detailed Report
Statistics for Jal0kTheDestroyer
Battle efficiency Σ: 8 3582 9 220 - 1 -
  • Barda4ok_voin M44
  • bulldogerdb Škoda T 25 1
  • Pozogar M4A3E2 Sherman Jumbo 1 2
  • equinox012 SU-122-44 2 1
  • LANZER52 VK 30.01 (P) 1 1
  • filippo_barale VK 36.01 (H) 2
  • gantugs17 KV-1S 2
  • danutel02 M18 Hellcat 2 2
  • xOneTrickPoneyx T26E3 Eagle 7 2 2
  • Jarinuss [CR1M] M56 Scorpion 1 2
  • 104n4l3xr0 M44 1 1
  • xZ363 KV-122 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 19/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3582
  • {{ ::replay.translations.damageDealt.sniper }} 2179
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 220
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/76
  • {{ ::replay.translations.mileage.label }} 4,31
Credits With Premium
Received 33 115 33 115
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,286 -3,286
Auto-resupply ammunition -52,000 0 -52,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -22,171 0 -5,613 0
Time
  • Starting time 10:50
  • Battle duration 14 min 57 s
  • Time of destruction 14 min 56 s
Experience
Received 1 404 70     1 404 70
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 106 210     2 106 210
 
 
Total: 3 510 1780 4 212 1815
  • Version: 1.10.0
  • Server game time: 2020-10-15 10:50
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Jal0kTheDestroyer

Replay description

0 -7 mins Early game just some blind shots and a few sniping shots from base.

Mid (7 to 11mins) to late (11 to 15mins) game pushing towards allied base to sit in a bush and attempt to scout before pushing back to 2 remaining allies to support them, get their late, end up in a 1v6 with low ammo left, pick off 2 targets in quick succession before returning to the base to reset and then heading to the other teams base to hunt for arty in. Find one arty and ram to kill to conserve ammo then wait to try and spot for oncoming vehicles, notice low time left so head to cap where i take out last remaining enemy tank and dodge arty shots win by cap

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