P.Victoria 5,6 k DMG 15 k EXP 138 k MONEY
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
137 760
8 598
30
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Encounter
Sand River
Primo Victoria
Primo Victoria
Sandra333PL [LEXUS]
17.10.2020 14:22
Without Premium With Premium
Credits 91 840 91 840
Experience (x{2} for the first win in a day) 7200 8598
Detailed Report
Statistics for Sandra333PL
Battle efficiency Σ: 1 3810 4 2700 1820 3 -
  • Ustka_1 [-SV] T28 Prototype 1
  • R0bR0y33 T26E5 Patriot 1 3
  • Graton2015 SU-130PM 2
  • Vika_KRG T26E5 4 3
  • haleygeo [BOOGA] Progetto M35 mod 46
  • Captain_Cadaver E 75 TS
  • autocarius T69
  • lyspen [_L_D_] Panhard AML Lynx 6x6
  • jarek1757 Rheinmetall Skorpion G 1 1 2
  • hubertek102 Centurion Mk. I 1 1
  • matrix25_2013 [1PL1] Caernarvon 3 1 3
  • snakey90 [KKB] T-44 2 1 1
  • TROLLER_XDD Panhard AML Lynx 6x6
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 27/16
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 3810
  • {{ ::replay.translations.damageDealt.sniper }} 592
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2700
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1820
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/16
  • {{ ::replay.translations.mileage.label }} 1,73
Credits With Premium
Received 91 840 91 840
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,065 -13,065
Auto-resupply ammunition -123,390 0 -123,390 0
Auto-resupply consumables 0 0 0 0
 
Total: -44,615 0 1,305 0
Time
  • Starting time 14:22
  • Battle duration 7 min 32 s
  • Time of destruction -
Experience
Received 1 398 69     1 398 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 194 0     4 194 0
Bonus for Premium vehicle tier 210       210  
 
 
Total: 7 200 138 8 598 208
  • Version: 1.10.0
  • Server game time: 2020-10-17 14:22
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Sandra333PL

Replay description

Witam ! Dzisiaj rozegrałam całkiem fajną bitwę i udał mi się bardzo spóźniony strzał jednak czołg przeciwnika nie zdołał umknąć szybkiemu pocisku APCR przez co został trafiony w pixel strzał miał miejsce na samym początku walki 14:15 do końca bitwy.

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