Ace Tanker on Minsk in my T-50 with exciting finish
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
40 968
4 671
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Orlik's Medal
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Minsk – Standard
Minsk
T-50
T-50
markbug
18.10.2020 20:07
Without Premium With Premium
Credits 27 312 27 312
Experience 4152 4671
Detailed Report
Statistics for markbug
Battle efficiency Σ: 5 1922 7 - 848 10 -
  • 0XPEKE1 AMX ELC bis
  • Rommel1930 [PALM3] M4 Improved 2
  • KillerAT Škoda T 25 1
  • scrugaa 105 leFH18B2 2 5
  • Surgilator Type T-34 1
  • marinetoast [MPB] M24 Chaffee 2 1
  • YEMX13 [80PRF] M10 Wolverine
  • delysia T-34 shielded 1 1
  • sasha_88 Pz.Sfl. IVc 3
  • MBRat [7-SB] T-34-85M 1
  • pdxb M10 RBFM 1
  • NoChqnce Nashorn 5
  • georuss6167 [CARTL] T78
  • markbug T-50
  • _jh0nn4th4n_007 M41 HMC 2 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 60
  • {{ ::replay.translations.shots.hits }} 29/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1922
  • {{ ::replay.translations.damageDealt.sniper }} 1243
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 10
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 848
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/97
  • {{ ::replay.translations.mileage.label }} 6,27
Credits With Premium
Received 27 312 27 312
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,274 -1,274
Auto-resupply ammunition -65,064 0 -65,064 0
Auto-resupply consumables 0 0 0 0
 
Total: -39,026 0 -25,370 0
Time
  • Starting time 20:07
  • Battle duration 13 min 42 s
  • Time of destruction -
Experience
Received 1 038 51     1 038 51
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 114 0     3 114 0
 
 
Total: 4 152 51 4 671 77
  • Version: 1.10.0
  • Server game time: 2020-10-18 20:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: markbug

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