Invisible Wall bug? HELO WARGAMING!?!?!?
Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
35 363
602
Highway – Standard
Highway
AMX 50 120
AMX 50 120
N3RV3 [-G-]
22.10.2020 03:26
Without Premium With Premium
Credits 23 575 23 575
Experience 401 602
Detailed Report
Statistics for N3RV3
Battle efficiency Σ: 2 3230 3 - - - -
  • SpaceGK [FRU] IS-3-II
  • chammerhead [ALL] Charioteer 1 2
  • Leaucycloor IS-6 1
  • CptnMorgan25 Super Hellcat 1
  • timmybaggs27 [_DD] 8,8 cm Pak 43 Jagdtiger 1 1
  • GeoffreyII [CLIFF] Tiger II 1 2
  • sebby78616 [GLAD-] Centurion Mk. I 2
  • jadoren16 Emil II
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3230
  • {{ ::replay.translations.damageDealt.sniper }} 2006
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/14
  • {{ ::replay.translations.mileage.label }} 1,89
Credits With Premium
Received 23 575 23 575
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -15,575 -15,575
Auto-resupply ammunition -67,200 0 -67,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -59,200 0 -47,412 0
Time
  • Starting time 03:26
  • Battle duration 5 min 59 s
  • Time of destruction 5 min 58 s
Experience
Received 401 20     401 20
Fine for causing damage to allies 0 0
 
 
Total: 401 20 602 30
  • Version: 1.10.1
  • Server game time: 2020-10-22 03:26
  • Spawn: I
  • Battle type: Regular
  • Uploaded: N3RV3

Replay description

Near the end.

Let's not forget the lucky IS-3II miss on the ferdinand that hit me... cudos...

Replay's comments (1)

  • #1 After autoaiming and shooting the Cent you hear and watch him unlock the cent to manually aim at the T29. If you unlock the camera you can see the shells come out at 40 degrees straight to the cent. In his view in sniper mode he sees the first shell hit the ground (this happens, terrain models don't match the collision models especially depending on your terraind LOD quality). The second shell he fires you can see in his view go out at an angle. Never seen the game bug out like that before.
    ff8ff8 2020-10-22 в 04:02