High Damage In a Short Time | T77
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
157 991
4 914
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steppes – Standard
Steppes
T77
T77
Totally_a_Human [XVARX]
08.10.2020 17:29
Without Premium With Premium
Credits 95 752 95 752
Experience 4186 4914
Detailed Report
Statistics for Totally_a_Human
Battle efficiency Σ: 4 4885 7 250 1020 2 -
  • Amagi601 [VALK] Löwe 3 3
  • Honeyofyours Rhm.-Borsig Waffenträger
  • ThickAndWhiteMAGICANSEEYOU Caernarvon Action X 1 4
  • Object2684 [BOMBE] T-44-100 1 1 2
  • kantawasdew55 [AEIOU] T28 Prototype 1 2
  • loveou_1994 [JET45] Bat.-Châtillon Bourrasque
  • jeong_117 AMX 50 100 1 2
  • 7290 UDES 03 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 17/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4885
  • {{ ::replay.translations.damageDealt.sniper }} 606
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 250
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1020
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,09
Credits With Premium
Received 95 752 95 752
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,181 -5,181
Auto-resupply ammunition -54,335 0 -54,335 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 16,236 0 78,475 0
Time
  • Starting time 17:29
  • Battle duration 7 min 46 s
  • Time of destruction 7 min 45 s
Experience
Received 1 456 72     1 456 72
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 184 0     2 184 0
Bonus for Premium vehicle tier 218       218  
For playing in a Platoon 328     328
 
 
Total: 4 186 72 4 914 108
  • Version: 1.10.0
  • Server game time: 2020-10-08 17:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Totally_a_Human

Replay description

This battle/replay features me in T77 playing in Steppes with all Tier 8 matchmaking. Playing as an autoloaders with 3 shells in the magazine and with only 2 sec of intraclip magazine reload, I really love to play this tank as a flanker or ambush, being able to deal all the damage within a short time period really is a key to win and get amazing results, but it does comes at a cost of long reload time of 31s with only 1,100 potential damage per minute (1 Magazine) is something that is definitely not for everyone. Luckily in this battle, my team manages to fight with me and I'm also lucky to not being the main target of enemy team throughout the battle

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