M53/M55 M
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
80 336
3 828
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Encounter
Malinovka
M53/M55
M53/M55
bipolarny
08.10.2020 20:54
Without Premium With Premium
Credits 53 557 53 557
Experience 3190 3828
Detailed Report
Statistics for bipolarny
Battle efficiency Σ: 2 5197 24 - - - 3294
  • okayfilip [NBOP] 53TP Markowskiego 2 1
  • yra345 Bat.-Châtillon 155 55 2 1
  • Taki170 Rheinmetall Skorpion G 2 2
  • luisitomf [V-0-X] Mäuschen 4 2
  • 19_CrOaRmY_91 [PEGLA] Super Conqueror 1 2
  • qfar28 [RBS01] Tortoise 3 2
  • pekaboy [HUNKK] Jagdpanzer E 100 4 4
  • CrazyDethRock Bat.-Châtillon 25 t 1
  • liquuid T-10 1 2
  • czechuII T-54 2 4
  • nan_kiki [CAPSL] FV215b (183) 1 1
  • Hiszpan852 [P_D-P] Emil I 3 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 5/1
  • {{ ::replay.translations.shots.heHits }} 25
  • {{ ::replay.translations.damageDealt.total }} 5197
  • {{ ::replay.translations.damageDealt.sniper }} 5197
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 3294
  • {{ ::replay.translations.stunsCaused }} 24
  • {{ ::replay.translations.capture }} 12/5
  • {{ ::replay.translations.mileage.label }} 1,07
Credits With Premium
Received 53 557 53 557
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -350 -350
Auto-resupply ammunition -42,180 0 -42,180 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -8,973 0 17,806 0
Time
  • Starting time 20:54
  • Battle duration 13 min 35 s
  • Time of destruction 13 min 34 s
Experience
Received 1 276 63     1 276 63
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 914     1 914
 
 
Total: 3 190 63 3 828 95
  • Version: 1.10.0
  • Server game time: 2020-10-08 20:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: bipolarny

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-27 в 18:43