Bat.-Châtillon 25 t .54k dmg 3kills
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 443
11 601
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Bat.-Châtillon 25 t
Bat.-Châtillon 25 t
Deep_coma [L4MP]
24.10.2020 11:07
Without Premium With Premium
Credits 50 295 50 295
Experience 11067 11601
Detailed Report
Statistics for Deep_coma
Battle efficiency Σ: 3 5401 11 420 745 2 -
  • 0ARA0 Panhard EBR 105
  • Netskater [T-FTX] IS-4 3 2
  • PITTBULL44 60TP Lewandowskiego 1
  • Zewz_CZE Leopard 1 1 3
  • kielonik T95/FV4201 Chieftain 3 3
  • TRIFFEHNIX [PHN1X] Object 261
  • SlashMcgerc [OT_YU] AMX 50 B 1 3
  • Lazerpe00 T-100 LT 1
  • Ghost_Rado Object 277 2 2
  • lumic123 [ESB_] G.W. E 100 1 1
  • TheM4ntas [S_O-P] Object 277 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 22/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5401
  • {{ ::replay.translations.damageDealt.sniper }} 3644
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 420
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 745
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,95
Credits With Premium
Received 50 295 50 295
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,014 -4,014
Auto-resupply ammunition -36,000 0 -36,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -9,719 0 15,429 0
Time
  • Starting time 11:07
  • Battle duration 11 min 57 s
  • Time of destruction 11 min 56 s
Experience
Received 1 067 53     1 067 53
Fine for causing damage to allies 0 0
Action / Personal missions payout 10 000 0     10 000 0
 
 
Total: 11 067 53 11 601 80
  • Version: 1.10.1
  • Server game time: 2020-10-24 11:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Deep_coma

Replay description

Battle achievements: High Caliber, Confederate, Mastery Badge: "Class I"

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