Ace Super Hellcat with 6.3k Assistance Damage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
55 284
4 835
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
Super Hellcat
Super Hellcat
project303 [TRGDT]
06.11.2020 02:13
Without Premium With Premium
Credits 36 856 36 856
Experience (x{2} for the first win in a day) 3673 4835
Detailed Report
Statistics for project303
Battle efficiency Σ: - 470 1 - 6366 11 -
  • Bunnstoppable O-Ni
  • AVCM_AW [-NAG-] T26E3 Eagle 7
  • Grantes [MAD3] Jagdpanther
  • klingman1 UDES 14 Alt 5
  • Junkdriver_2015 T25/2
  • BurGis Super Hellcat 1 1
  • sandman12B Konštrukta T-34/100
  • comandante_raynor_1 TS-5
  • Mamas_Noah [PHASD] AT 7
  • YaYaOberchingus [4RTY] M6A2E1
  • Genadium Bat.-Châtillon Bourrasque
  • Killertruth186 [PELEA] Sturer Emil
  • Inyour6 CS-44 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 7/2
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 470
  • {{ ::replay.translations.damageDealt.sniper }} 470
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 11
  • {{ ::replay.translations.damaged }} 2/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6366
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,28
Credits With Premium
Received 36 856 36 856
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -11,350 0 -11,350 0
Auto-resupply consumables 0 0 0 0
 
Total: 25,506 0 43,934 0
Time
  • Starting time 02:13
  • Battle duration 7 min 58 s
  • Time of destruction -
Experience
Received 1 162 58     1 162 58
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 1 000 0     1 000 0
Bonus for Premium vehicle tier 349       349  
 
 
Total: 3 673 116 4 835 174
  • Version: 1.10.1
  • Server game time: 2020-11-06 02:13
  • Spawn: I
  • Battle type: Regular
  • Uploaded: project303

Replay description

Quickly realized that with no lights and no arty, I could use a magic bush to push vision for my team. They responded with an astounding amount of fire as the enemy team wasn't sure what hit them.

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