most epic blindshot cap reset win shot
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
90 512
2 694
7
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Fisherman's Bay – Standard
Fisherman's Bay
Conqueror Gun Carriage
Conqueror Gun Carriage
TheEaglesword [KV-2]
09.11.2020 00:39
Without Premium With Premium
Credits 37 713 37 713
Experience (x{2} for the first win in a day) 1858 2694
Detailed Report
Statistics for TheEaglesword
Battle efficiency Σ: 3 3905 12 - - - 607
  • BradUK [MAD-] FV4005 Stage II 1 1
  • _Crocool Object 261
  • Vaderus Char Futur 4 1 1
  • hmrjm Škoda T 50 2 2
  • Damianowy8 T95 1 1
  • nore_007 E 50 Ausf. M 1
  • Otti_HUN_ [VHT] T-10 1 3
  • Szumowina_1 G.W. E 100 1 1
  • xenoxex [CSOL] Leopard 1
  • _Phong86Rus E 50 1 3
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 5/1
  • {{ ::replay.translations.shots.heHits }} 11
  • {{ ::replay.translations.damageDealt.total }} 3905
  • {{ ::replay.translations.damageDealt.sniper }} 3905
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 607
  • {{ ::replay.translations.stunsCaused }} 8
  • {{ ::replay.translations.capture }} 17/97
  • {{ ::replay.translations.mileage.label }} 1,8
Credits With Premium
Received 37 713 37 713
Personal Reserves bonus 28 285 28 285
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 65,998 90,512
 
Auto-repair vehicle -12,060 -12,060
Auto-resupply ammunition -112,000 0 -112,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -78,062 0 -53,548 0
Time
  • Starting time 00:39
  • Battle duration 11 min 23 s
  • Time of destruction 11 min 22 s
Experience
Received 835 41     835 41
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 186     186
For playing in a Platoon 188     188
 
 
Total: 1 858 268 2 694 310
  • Version: 1.10.1
  • Server game time: 2020-11-09 00:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: TheEaglesword

Replay description

turning a lost battle in a won with the clicker.

didn't even watch if it was direct hit - btw. it was a direct hit.

base cap starts at 08:08
I kept shooting other more important targets.
06:35 - base reset (97 cap reset)

my thought why I shot at this location in cap.
Our skoda tried to spot the cap didn't get anything. So whoever was in the cap must be sitting somewhere behind the bushline between the skoda position an me.

Replay's comments (0)