OMG Get rekt
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
99 353
4 941
Billotte's Medal
Billotte's Medal
Awarded to players who destroy at least one enemy vehicle and survive the battle to victory despite receiving at least five different critical hits and 80% or more loss of hit points. Pierre Billotte was a captain in the French Army who destroyed 2 Pz.Kpfw. IV, 11 Pz.Kpfw. III and 2 guns with his Char B1 bis on May 16, 1940.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Object 430U
Object 430U
Warthammer15_ [PBSJ]
14.11.2020 00:23
Without Premium With Premium
Credits 50 950 50 950
Experience 4392 4941
Detailed Report
Statistics for Warthammer15_
Battle efficiency Σ: 2 5264 6 2350 1473 1 -
  • James_0 [E-F-G] Object 430U 1
  • Tychex [EULIG] Prototipo Standard B 1 1
  • Whipe_Out [ODPD] Jagdpanzer E 100 1
  • molko111 Bat.-Châtillon 155 58
  • petrlp [VERU] T30 1 2
  • Aries13 [NTRS] 50TP Tyszkiewicza 2 3
  • Bizon63 [_CAT_] Tortoise 2 2
  • reg77PL [WD-WS] UDES 15/16 1 1
  • schollimau Centurion Mk. 7/1 1 2 2
  • DAMIR_SOMBOR [SO-TX] Bat.-Châtillon 155 55 1
  • Lipiniak34 FV3805 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 20/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5264
  • {{ ::replay.translations.damageDealt.sniper }} 422
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 7
  • {{ ::replay.translations.received.blocked }} 2350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1473
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,03
Credits With Premium
Received 50 950 50 950
Battle payments 22 928 22 928
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 73,878 99,353
 
Auto-repair vehicle -24,954 -24,954
Auto-resupply ammunition -112,430 0 -112,430 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -83,506 0 -58,031 0
Time
  • Starting time 00:23
  • Battle duration 11 min 52 s
  • Time of destruction 11 min 51 s
Experience
Received 1 098 54     1 098 54
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 294 0     3 294 0
 
 
Total: 4 392 54 4 941 81
  • Version: 1.10.1
  • Server game time: 2020-11-14 00:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Warthammer15_

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-04-06 в 21:20
  • #2 You did it again!
    ok30 2021-04-06 в 21:20
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-04-06 в 21:21