Obj. 252U Defender - Pilsen
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
115 340
1 782
25
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pilsen – Standard
Pilsen
Object 252U Defender
Object 252U Defender
Steelixxx69 [TEHLY]
19.11.2020 17:52
Without Premium With Premium
Credits 51 262 51 262
Experience 1242 1782
Detailed Report
Statistics for Steelixxx69
Battle efficiency Σ: 4 2256 4 2960 243 - -
  • 123Siemk2 Object 252U Defender 4 1
  • pierrinho [U-F-T] AMX M4 mle. 49 Liberté 2 2
  • leroideshuns [FAUX] Caernarvon 2 1 1
  • Orionek_ [KLER] Emil I 2 1 2
  • ranninger [W-FOX] T34 1 2
  • tenoch_13 IS-6 B
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 12/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2256
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2960
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 243
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,08
Credits With Premium
Received 51 262 51 262
Personal Reserves bonus 38 447 38 447
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 89,709 115,340
 
Auto-repair vehicle -5,635 -5,635
Auto-resupply ammunition -12,300 0 -12,300 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 68,774 0 94,405 0
Time
  • Starting time 17:52
  • Battle duration 6 min 57 s
  • Time of destruction -
Experience
Received 1 080 54     1 080 54
Fine for causing damage to allies 0 0
Personal Reserves bonus 243     243
Bonus for Premium vehicle tier 162       162  
 
 
Total: 1 242 297 1 782 324
  • Version: 1.10.1
  • Server game time: 2020-11-19 17:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Steelixxx69

Replay description

Surrounded 5 tanks and i survieved. I thik my head just turn on some special sense like i was in real battle.

this happend about halfway through the battle when I was stuck in factroy

Replay's comments (0)