The Three Man Last Stand ftw
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Personal Score
Team Score
Detailed Report
Victory
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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
90 887
2 027
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Live Oaks – Standard
T110E5
CaptToshiro [RDTT2]
Without Premium | With Premium | |
---|---|---|
Credits | 52 688 | 52 688 |
Experience | 1351 | 2027 |
Battle efficiency
Σ:
6
3957
8
5610
4152
2
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- Murdering_Tomato [-GOD-] Bat.-Châtillon Bourrasque 1
- Red090 [CVNT] Rheinmetall Skorpion G 1
- pullb0x Waffenträger auf Pz. IV
- tjsghd1995 Tortoise 5 2 1
- marksman1990 Löwe 4 2 2
- cyberattack [I-K-N] T95/FV4201 Chieftain 1
- Rashiki3 [R_A_T] Centurion Action X 2 1
- Wolff956 [CVNT] T34 2 1
- Zulrik Škoda T 50 1 1
- McFly001 [JAGS] TS-5 1 2 3
- Redlegunbunny [4RTY] T95 1 2
- Abp14 FV215b (183) 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 20/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3957
- {{ ::replay.translations.damageDealt.sniper }} 432
- {{ ::replay.translations.received.label }} 21
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 17
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 5610
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 10/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 4152
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,37
Credits
With Premium
Received | 52 688 | 52 688 | ||||
Battle payments | 11 855 | 11 855 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 64,543 | 90,887 | ||||
Auto-repair vehicle | -12,718 | -12,718 | ||||
Auto-resupply ammunition | -33,180 | 0 | -33,180 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 18,645 | 0 | 44,989 | 0 |
Time
- Starting time 06:10
- Battle duration 10 min 30 s
- Time of destruction 10 min 29 s
Experience
Received | 1 351 | 67 | 1 351 | 67 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 351 | 67 | 2 027 | 101 |
- Version: 1.10.1
- Server game time: 2020-11-23 06:10
- Spawn: I
- Battle type: Regular
- Uploaded: CaptToshiro
Replay description
When the battle began and head for the city, I noticed they have Chieftain and swarm of medium on railroad flank when he killed one of ours.
I turned back and return to our base to defend while trying to think of strategy to defend.
When I was done helping our ally defending railroad flank, I head back to where our arty sit and do hulldown peek-a-boo tactic to defend city flankers.
It works, thanks to our arty support and T95 camping within building.
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