Ramming the last enemy with a Arty
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
20 303
3 444
Rock Solid
While driving an SPG, destroy an enemy vehicle by ramming and survive.
• SPG's speed must be less than 10 km/h. • The player must not destroy any allied vehicles. • Can be obtained in Random Battles only. |
Minsk – Standard
Crusader 5.5-in. SP
juggernaut2013 [GR-FR]
Without Premium | With Premium | |
---|---|---|
Credits | 13 535 | 13 535 |
Experience | 3157 | 3444 |
Battle efficiency
Σ:
2
879
7
-
-
-
13
- Oluniaax VK 36.01 (H) 1 3
- Tomasz_Gnyp [4FUN9] Bretagne Panther 2 1
- BIGRUNEK_CZ [RPCZ] Super Hellcat 1
- Agent_C2000 [S_O_S] AMX 12 t 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 2/0
- {{ ::replay.translations.shots.heHits }} 4
- {{ ::replay.translations.damageDealt.total }} 879
- {{ ::replay.translations.damageDealt.sniper }} 424
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 13
- {{ ::replay.translations.stunsCaused }} 3
- {{ ::replay.translations.capture }} 0/1
- {{ ::replay.translations.mileage.label }} 1,45
Credits
With Premium
Received | 13 535 | 13 535 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -2,335 | -2,335 | ||||
Auto-resupply ammunition | -9,800 | 0 | -9,800 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 1,400 | 0 | 8,168 | 0 |
Time
- Starting time 14:15
- Battle duration 14 min 56 s
- Time of destruction -
Experience
Received | 574 | 28 | 574 | 28 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 861 | 126 | 861 | 126 | ||
Action / Personal missions payout | 1 722 | 0 | 1 722 | 0 | ||
Total: | 3 157 | 154 | 3 444 | 168 |
- Version: 1.10.1
- Server game time: 2020-11-23 14:15
- Spawn: I
- Battle type: Regular
- Uploaded: juggernaut2013
Replay description
I ended up being the last member of my team who was alive at 3:15. I was still hiding when my two opponents attempted to attack me from the back at 1:48. However, I was fast enough to turn and kill the one. Having 9 kills, my last opponent with a AMX12t, was already weak, while he had no bullets to shoot. But, he started chasing me anyway. While there were no minutes, but only 6 seconds till the end of the battle, I managed to crash him completely. As a result, I managed to become the winner of the entire battle.
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