Never give up -- T34-85M
Personal Score
Team Score
Detailed Report
Victory
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
59 443
12 058
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Empire's Border – Standard
Empire's Border
T-34-85M
T-34-85M
StrachwitzPzGraf
22.11.2020 23:20
Without Premium With Premium
Credits 36 026 36 026
Experience (x{2} for the first win in a day) 11000 12058
Detailed Report
Statistics for StrachwitzPzGraf
Battle efficiency Σ: 3 1914 3 - 298 4 -
  • IOpaNyuu [933RC] T78 1 3
  • pvpbaked [DAMD] T-34-85M 1 3
  • AlterEgos SU-122-44 2
  • Shaxin Jagdpanzer IV 2
  • Drazil_of_Smeg M44 1 1
  • Rolm [OI] M44 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1914
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 298
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 2,44
Credits With Premium
Received 36 026 36 026
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,547 -1,547
Auto-resupply ammunition -23,975 0 -23,975 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,504 0 33,921 0
Time
  • Starting time 23:20
  • Battle duration 6 min 29 s
  • Time of destruction -
Experience
Received 1 057 52     1 057 52
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 8 172 1 250     8 172 1 250
Bonus for Premium vehicle tier 476       476  
For playing in a Platoon 238     238
 
 
Total: 11 000 1354 12 058 1406
  • Version: 1.10.1
  • Server game time: 2020-11-22 23:20
  • Spawn: II
  • Battle type: Regular
  • Uploaded: StrachwitzPzGraf

Replay description

I am a mediocre player.
In this game I noticed that the enemy was all accounted for and made a rush for the cap.
We were losing early – and right up to the end well behind.
I had great support from the 122-44s – and was able to cap out.
This is an example of why you have to play to the end… be creative. And get a little lucky!

Replay's comments (0)