QB- FIGHTING 2 FRONT ASSAULT - All Players Matter, Even Bottom Tier QB
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
23 381
977
Lakeville – Standard
Lakeville
M41 Walker Bulldog
M41 Walker Bulldog
piggieinacup
23.11.2020 13:06
Without Premium With Premium
Credits 23 381 23 381
Experience 977 977
Detailed Report
Statistics for piggieinacup
Battle efficiency Σ: 2 1613 4 1 1351 5 -
  • m21sniper [D-DAY] Rhm.-Borsig Waffenträger
  • botelhorichard M41 Walker Bulldog 1 1
  • Woofer Rhm.-Borsig Waffenträger 1
  • Treadsoftly ISU-152
  • toozie1 AE Phase I 1 2
  • DiReKt0R_1 WZ-111
  • prodigal_gun T77
  • UNAMISSI [DPS] ST-I
  • KCSDHoneyBadger [BL4DE] M53/M55 1 3
  • Russia_Numero_Uno [E-WAR] WZ-111-1G FT 1
  • larbach [NACL] Strv S1 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 13/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1613
  • {{ ::replay.translations.damageDealt.sniper }} 154
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1351
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 48/0
  • {{ ::replay.translations.mileage.label }} 5,25
Credits With Premium
Received 23 381 23 381
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,600 -6,600
Auto-resupply ammunition -25,690 0 -25,690 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -28,909 0 -28,909 0
Time
  • Starting time 13:06
  • Battle duration 10 min 23 s
  • Time of destruction 10 min 22 s
Experience
Received 977 48     977 48
Fine for causing damage to allies 0 0
 
 
Total: 977 48 977 48
  • Version: 1.10.1
  • Server game time: 2020-11-23 13:06
  • Spawn: I
  • Battle type: Regular
  • Uploaded: piggieinacup

Replay description

Highlights that every player on team can influence outcome of game, even bottom tier. This is a close one.

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