Playing Hide & Seek To Go On And Win The Game
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
61 631
3 145
7
Cliff – Standard
Cliff
XM551 Sheridan
XM551 Sheridan
SmanUK
04.12.2020 23:03
Without Premium With Premium
Credits 37 352 37 352
Experience (x{2} for the first win in a day) 2169 3145
Detailed Report
Statistics for SmanUK
Battle efficiency Σ: 3 4098 8 - 423 4 -
  • Niskki [D_B_C] T-100 LT
  • Eiserner_Gustav_1 Ferdinand 4 4
  • edmilla73 Progetto M35 mod 46 1
  • SedinGL Grille 15 3 4
  • milan06033cz [CSTD9] Škoda T 50 1
  • veverica__ubica Conqueror Gun Carriage 2
  • Vojti59 [1TB3] Leopard Prototyp A
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4098
  • {{ ::replay.translations.damageDealt.sniper }} 372
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 423
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/69
  • {{ ::replay.translations.mileage.label }} 5,45
Credits With Premium
Received 37 352 37 352
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -20,777 -20,777
Auto-resupply ammunition -30,330 0 -30,330 0
Auto-resupply consumables 0 0 0 0
 
Total: -13,755 0 10,524 0
Time
  • Starting time 23:03
  • Battle duration 9 min 43 s
  • Time of destruction 9 min 42 s
Experience
Received 975 48     975 48
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 219     219
 
 
Total: 2 169 96 3 145 144
  • Version: 1.10.1
  • Server game time: 2020-12-04 23:03
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SmanUK

Replay description

Start off normal, but after a couple of minuets the game take a turn with the enemy pushing around the low road around the bottom of the cliff. I make a quick run over to find myself out numbered, so find a night bush to hide in, by luck there T-100LT dose not spot me and drives by, then another tank dose the game, then a Grille 15 dose the game. This time I load some HE, pull out and fire one in his back, he take a second to work out what is happening, I reload in time and put another HE in as he pulls back, now reloaded AP I bate him in to firing in to the ground in front of me, bang I got him. In the mean time a Ferdy is caping, I go to spot him and get a decap on him, move around his side and finish him off, I then go on to support what is left of my team with some kills. The game was lost but due to my hiding skills, keeping what is pushing up behind my team spotted and the elimination of the Grille 15 and capping Ferdy we managed to pull the game back to win.

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