Last man standing + 3mark
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Personal Score
Team Score
Detailed Report
Victory
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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
173 800
2 259
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Cliff – Standard
E 75
__forseti__ [ZWACK]
Without Premium | With Premium | |
---|---|---|
Credits | 64 370 | 64 370 |
Experience | 1506 | 2259 |
Battle efficiency
Σ:
4
6798
9
2570
1571
1
-
- Stef__09 O-Ni 2 1 2
- SorteX951 SU-122-44 1 1
- m1252 [BO_TY] Bat.-Châtillon Bourrasque
- WIK777 IS-3 1 1 2
- Deviluk Leopard Prototyp A 1 1 1
- doru_boss1 [B1-RO] T29 1 1 2
- Vojak_123_sniper [CS_LS] Krupp-Steyr Waffenträger 1 1
- Erekose72 [TINK] T71 CMCD 1 1
- DeadMonger Object 777 Version II 1 1
- Warziz Strv S1 1 1
- WoTBest_2015 [WFORW] Tiger (P) 2 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 22
- {{ ::replay.translations.shots.hits }} 16/14
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 6798
- {{ ::replay.translations.damageDealt.sniper }} 1570
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2570
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1571
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,34
Credits
With Premium
Received | 64 370 | 64 370 | ||||
Personal Reserves bonus | 48 278 | 48 278 | ||||
Battle payments | 28 967 | 28 967 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 141,615 | 173,800 | ||||
Auto-repair vehicle | -16,147 | -16,147 | ||||
Auto-resupply ammunition | -75,110 | 0 | -75,110 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | 30,358 | 0 | 62,543 | 0 |
Time
- Starting time 19:42
- Battle duration 14 min 11 s
- Time of destruction 14 min 10 s
Experience
Received | 1 506 | 75 | 1 506 | 75 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 506 | 75 | 2 259 | 113 |
- Version: 1.10.1
- Server game time: 2020-12-04 19:42
- Spawn: II
- Battle type: Regular
- Uploaded: __forseti__
Replay description
First of all:
Battle stats are not as impressive as others handed in this week, but
- you see good gameplay like
1. aiming standard crosses
2. how not to get penned by 2 desperate heavy tanks by intelligent angling
3. outsmart tanks by blindshooting them (T29 and SU)
4. making the right meta decisions (finishing leopart pta)
5. expecting IS-3 at right position and last man standing as oneshot, even getting afk people in game.
- and u gonna decide whether it were clear game decisions that provided me with the win and my 3rd mark or pure luck.
I stay tuned for your comments.
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