Perfect Example Of Match Rigging If You Wondered About It
  • Tank: SU-100M1
  • Map: Ruinberg
  • Played: Notinto_4play [PUPEH]
  • Nation:U.S.S.R.
  • Mode: Standard
  • Uploaded: Notinto_4play
  • Result: ?
  • Battle type: Regular
  • Server game time: 2020-12-05 21:43
  • Base: 0 / 0
  • Spawn: II
  • Version: 1.10.1
Team Score
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
  • Uploaded: Notinto_4play
  • Server game time: 2020-12-05 21:43
  • Version: 1.10.1
  • Battle type: Regular
  • Spawn: II

Replay description

This is a perfect example for anyone who was curious about World Of Tanks, unusual match rigging. Watch the cap right off the start, 6-7 tanks do not load in(That's the key to look for), tanks all hide in a ball in the back and match is over in under 4 minutes.

It's not complaining, just a perfect video to show people when MM is just plain out to get you.

It seems like the algorithm just puts the same people, making the same mistakes, on the same team, over and over again.

Wargaming does make its own bots now. Hey it's 2020, nothing surprises me anymore...

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