QB Excelsior 3k blocked, comeback with t34 teammate
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
67 107
11 308
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Excelsior
Excelsior
Morpheus145
06.12.2020 13:15
Without Premium With Premium
Credits 44 738 44 738
Experience (x{4} for the first win in a day) 8516 11308
Detailed Report
Statistics for Morpheus145
Battle efficiency Σ: 5 2503 8 3395 281 1 -
  • Fumatulo [DOFW] Grille 1
  • wolftankpl [HPBBP] VK 30.01 (H) 1 2
  • Vilpart T-34 1
  • Porcelain 105 leFH18B2
  • alexclemee P.43 1 1
  • zxc753 AMX ELC bis 2 2
  • jjh64 M24 Chaffee 12 2 3
  • Paulo_Join Churchill I 2 1 7
  • suchy907 Pz.Kpfw. IV Ausf. H 2
  • olletjomsland AT 2 3 1 3
  • darkvador64 VK 16.02 Leopard 31 3
  • kelyan_ P.43 2 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 44
  • {{ ::replay.translations.shots.hits }} 29/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2503
  • {{ ::replay.translations.damageDealt.sniper }} 542
  • {{ ::replay.translations.received.label }} 56
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 50
  • {{ ::replay.translations.received.he }} 10
  • {{ ::replay.translations.received.blocked }} 3395
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 281
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,77
Credits With Premium
Received 44 738 44 738
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,806 -2,806
Auto-resupply ammunition -54,600 0 -54,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -12,668 0 9,701 0
Time
  • Starting time 13:15
  • Battle duration 12 min 41 s
  • Time of destruction -
Experience
Received 1 396 69     1 396 69
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
Personal Reserves bonus 2 094 312     2 094 312
Bonus for Premium vehicle tier 838       838  
 
 
Total: 8 516 588 11 308 728
  • Version: 1.10.1
  • Server game time: 2020-12-06 13:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Morpheus145

Replay description

ridiculous game. blocked over 3k and was permatracked against three SPGs but somehow i survived. Made my last stans in a corner and somehow fought of a at2, vk, leopard, churchil and a chaffee. Afterwards i catched a arty in the open and bounced a crucial round from the chaffee with my bump. In the end the t34 cleaned the field while i secured the town. Couldnt help myself but saying out loud "how am i still alive?"

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