Fighter_LE
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
82 040
10 626
Naidin's Medal
Awarded to a player who has destroyed all enemy Light Tanks in battle (at least 3). Not available in special battles and Clan Wars.
|
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Minsk – Standard
Pz.Kpfw. V/IV
Fighter_LE [G_SB]
Without Premium | With Premium | |
---|---|---|
Credits | 54 693 | 54 693 |
Experience (x{4} for the first win in a day) | 7406 | 10626 |
Battle efficiency
Σ:
6
3281
13
520
85
2
-
- pralka_pospolita Pz.Kpfw. III Ausf. J 1 3 2
- flav54800 AT 2 1
- Maitreia Type 3 Chi-Nu 3 6
- ZETEM_EU T-34 1 1 3
- HowlingBear Pz.Kpfw. II Luchs 5 4
- Loki675HUN M5 Stuart 1 5
- Czarnousow_2020 T6 Medium 2 5
- Howlingtiger Pz.Kpfw. II Luchs 2 2
- nalesnik37 [MARR] Marder 38T 1
- Alphar Jagdpanzer 38(t) Hetzer 2
- phil500556 M8A1 1 1 3
- gdb35781 Pz.Sfl. IVb
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 49
- {{ ::replay.translations.shots.hits }} 35/30
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3281
- {{ ::replay.translations.damageDealt.sniper }} 975
- {{ ::replay.translations.received.label }} 22
- {{ ::replay.translations.received.pierces }} 8
- {{ ::replay.translations.received.noDamage }} 12
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 520
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 85
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 3,29
Credits
With Premium
Received | 54 693 | 54 693 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,230 | -3,230 | ||||
Auto-resupply ammunition | -3,430 | 0 | -3,430 | 0 | ||
Auto-resupply consumables | -6,000 | 0 | -6,000 | 0 | ||
Total: | 42,033 | 0 | 69,380 | 0 |
Time
- Starting time 15:07
- Battle duration 8 min 19 s
- Time of destruction 8 min 18 s
Experience
Received | 1 610 | 80 | 1 610 | 80 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x4 | x4 | x4 | x4 | ||
Bonus for Premium vehicle tier | 966 | 966 | ||||
Total: | 7 406 | 320 | 10 626 | 480 |
- Version: 1.10.1
- Server game time: 2020-12-06 15:07
- Spawn: II
- Battle type: Regular
- Uploaded: Fighter_LE
Replay description
schöne Runde mit Pz.Kpfw V/IV
Replay's comments (0)