Non-Stop Action in the Tilda
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
38 786
11 400
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Himmelsdorf – Standard
Himmelsdorf
Matilda
Matilda
djjda10 [EZ0]
07.12.2020 06:34
Without Premium With Premium
Credits 25 857 25 857
Experience 10893 11400
Detailed Report
Statistics for djjda10
Battle efficiency Σ: 4 2360 9 578 - 1 -
  • ImmothepZhoul Pz.Kpfw. III Ausf. J 1 1
  • armoredcat [FIT] Matilda 1 4
  • CapallCogadh B1 6 2 9
  • General_Patton_780 [HIWAY] Matilda 1
  • VR007_Stone [HIWAY] Matilda 2 6
  • OrigamiZoo 14TP 3 3 6
  • Mortis13 Valentine II 1 1
  • Rodrigo_Granados T-28 1 7
  • skyhalk1 M8A1 1 3
  • dondahdah1 M37 6
  • condom_ripper_3000 Lago 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 62
  • {{ ::replay.translations.shots.hits }} 53/44
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2360
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 578
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/34
  • {{ ::replay.translations.mileage.label }} 1,94
Credits With Premium
Received 25 857 25 857
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,651 -1,651
Auto-resupply ammunition -2,480 0 -2,480 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 1,726 0 14,655 0
Time
  • Starting time 06:34
  • Battle duration 6 min 53 s
  • Time of destruction 6 min 52 s
Experience
Received 1 013 50     1 013 50
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 880 1 250     9 880 1 250
 
 
Total: 10 893 1300 11 400 1325
  • Version: 1.10.1
  • Server game time: 2020-12-07 06:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: djjda10

Replay description

Whew! What a game.

Started off with three enemy Matildas driving HARD up the center of Himmelsdorf. Was not expecting that at all, and it threw our team into disarray trying to stem the tide that was Matildas.

I had to do a 180 to stem the tide. Saw the three come in, heading straight for the base and... well, you can see the rest for yourself.

Not much time to think, only react.

Enjoy!

Replay's comments (0)