Object 261, unexpected Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
78 045
3 474
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Object 261
Object 261
TopSecret81 [STEPA]
09.12.2020 03:17
Without Premium With Premium
Credits 52 030 52 030
Experience (x{2} for the first win in a day) 2316 3474
Detailed Report
Statistics for TopSecret81
Battle efficiency Σ: 3 3426 18 - 770 2 3445
  • APMATA_RUS [KUMAR] Jagdpanzer E 100 4 2
  • TheBigBoss9o Jagdpanzer E 100 1
  • Johnnyh059 Bat.-Châtillon 155 58 3 1
  • hotxero [NR-NS] AMX 50 Foch (155) 1 1
  • yanga Object 261 1 3
  • HisThirdLeg [LED] Conqueror Gun Carriage
  • rat0nul [SN4KE] Super Conqueror 1
  • oliiprzem [NATEC] Conqueror Gun Carriage 1
  • scarpinio19704 T92 HMC
  • ivoleg59 [KUMAR] Progetto M40 mod. 65 1 1
  • stefan_dimitrov [DNTD] K-91 1 1
  • JALTURKO [XAH] AMX 50 B 1 2
  • PR0XDESTROPYES_1 Object 268 Version 4 2 2
  • RUS_REAL_STEEL [KUMAR] Оbject 279 3 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 10/1
  • {{ ::replay.translations.shots.heHits }} 17
  • {{ ::replay.translations.damageDealt.total }} 3426
  • {{ ::replay.translations.damageDealt.sniper }} 2460
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 770
  • {{ ::replay.translations.damageStunned.ownLabel }} 3445
  • {{ ::replay.translations.stunsCaused }} 15
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,08
Credits With Premium
Received 52 030 52 030
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -21,149 -21,149
Auto-resupply ammunition -57,780 0 -57,780 0
Auto-resupply consumables 0 0 0 0
 
Total: -26,899 0 -884 0
Time
  • Starting time 03:17
  • Battle duration 13 min 29 s
  • Time of destruction -
Experience
Received 1 158 57     1 158 57
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 316 114 3 474 172
  • Version: 1.11.0
  • Server game time: 2020-12-09 03:17
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TopSecret81

Replay description

Interesting game that shows that even arty has to move and in some cases that can make difference .
Usually i don't do missions for tanks like Obj 260, or chimera so all done is by accident, but today i decided to try and do for Chimera (2k dmg to heavy + 2heavy kills) , i didnt manage that, but i did do one for 260 just this time with honors

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