Killing 2 heavies by jumping on them from above Type 61
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Eye for an Eye!
Eye for an Eye!
Simultaneously destroy, and be destroyed, by the same enemy.
• Enemy vehicles destroyed by setting them on fire or by ramming are counted.
• Can be obtained in Random Battles only.
84 213
9 037
Glacier – Standard
Glacier
Type 61
Type 61
Vincent532_NL
10.12.2020 17:20
Without Premium With Premium
Credits 42 371 42 371
Experience 8489 9037
Detailed Report
Statistics for Vincent532_NL
Battle efficiency Σ: 3 4101 7 560 986 2 -
  • Rudy_108_ 212A
  • LeopardC [OTZ-] VK 100.01 (P) 3 4
  • Harry__Hole [-HELL] T-54 first prototype 1 1
  • freeway71 Jagdtiger 1 1
  • Mammon_ [-HELL] T-54 first prototype 2
  • Jusuplay07 [FINPZ] T-10 1 1
  • Britzi [H4S] T-54 ltwt. 1 2
  • Vincent532_NL Type 61
  • TheTroller023 ISU-152 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 17/12
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 4101
  • {{ ::replay.translations.damageDealt.sniper }} 2117
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 560
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 986
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,58
Credits With Premium
Received 42 371 42 371
Action / Personal missions payout 20 656 20 656
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,525 -17,525
Auto-resupply ammunition -26,080 0 -26,080 0
Auto-resupply consumables 0 0 0 0
 
Total: 19,422 0 40,608 0
Time
  • Starting time 17:20
  • Battle duration 6 min 27 s
  • Time of destruction 5 min 23 s
Experience
Received 1 095 54     1 095 54
Fine for causing damage to allies 0 0
Action / Personal missions payout 7 394 0     7 394 0
 
 
Total: 8 489 54 9 037 81
  • Version: 1.11.0
  • Server game time: 2020-12-10 17:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Vincent532_NL

Replay description

I saw the oppertunity and I got it lol

Would be very nice of you guys to see this :)

9:45 is the moment when :D

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-02-13 в 16:55
  • #2 You did it again!
    ok30 2022-02-13 в 16:56
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-02-13 в 16:56