Strv S1, Wadi, Ace, You shall not pass!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
270 380
9 914
30
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
Strv S1
Strv S1
Cread96 [MOTZ]
10.12.2020 17:55
Without Premium With Premium
Credits 100 700 100 700
Experience (x{2} for the first win in a day) 8618 9914
Detailed Report
Statistics for Cread96
Battle efficiency Σ: 2 5558 8 - 1207 - -
  • pitbull1048 [ONER] Progetto M35 mod 46 1
  • Oscarski CS-53 1 1
  • goldmaster95 [13RCB] Rhm.-Borsig Waffenträger 1 1
  • Ohatis [T_C_C] VK 168.01 (P)
  • ruzgaryusuf [TCEZA] T77 1 2
  • Tugay_Serom [TCEZA] GSOR 1008 1 1
  • Doom1917791016 Bisonte C45 2 2
  • PioMen10 [WDPJ] Charioteer 1
  • sabobaba80 [TCEZA] Bat.-Châtillon Bourrasque 3
  • moco_1 [-HTT] Panther mit 8,8 cm L/71 2 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5558
  • {{ ::replay.translations.damageDealt.sniper }} 5170
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1207
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,8
Credits With Premium
Received 100 700 100 700
Personal Reserves bonus 75 525 75 525
Action / Personal missions payout 43 805 43 805
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 220,030 270,380
 
Auto-repair vehicle -1,958 -1,958
Auto-resupply ammunition -27,840 0 -27,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 190,232 0 240,582 0
Time
  • Starting time 17:55
  • Battle duration 10 min 17 s
  • Time of destruction -
Experience
Received 1 296 64     1 296 64
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 944 288     1 944 288
Action / Personal missions payout 3 888 0     3 888 0
Bonus for Premium vehicle tier 194       194  
 
 
Total: 8 618 416 9 914 480
  • Version: 1.11.0
  • Server game time: 2020-12-10 17:55
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Cread96

Replay description

Very good game for the benefits from the S1. Hold the flank while your Team pushes the other, and sneak to the enemy Base to annilihate them:D

Replay's comments (0)