Teamwork on NA
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
65 569
11 382
Serene Coast – Standard
Serene Coast
Leo
Leo
Josh_Riolu [5RING]
11.12.2020 08:48
Without Premium With Premium
Credits 30 356 30 356
Experience 10798 11382
Detailed Report
Statistics for Josh_Riolu
Battle efficiency Σ: 2 1982 3 400 1823 3 -
  • spearheadit M24E2 Super Chaffee
  • cesar_392 [L-RNG] M44
  • bluebuddy [ERTT] IS 1 5
  • purple_haze_66 M18 Hellcat
  • shilov GSOR 1008 1
  • Flossy_45 Hummel
  • Just_call_me_Tiger T-34-85M 1 1 2
  • kmakcpt_1 [ESB7] M44
  • yukihop Bisonte C45
  • TankCrusherRedhawk [CLIFF] Jagdpanther 1 1 1
  • 19joker76 [RXR] LTTB 3
  • muugii_l23 [BLSTR] AMX 13 75 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 18/13
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 1982
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1823
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,89
Credits With Premium
Received 30 356 30 356
Action / Personal missions payout 20 035 20 035
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,793 -8,793
Auto-resupply ammunition -27,155 0 -27,155 0
Auto-resupply consumables 0 0 0 0
 
Total: 14,443 0 29,621 0
Time
  • Starting time 08:48
  • Battle duration 10 min 32 s
  • Time of destruction 10 min 7 s
Experience
Received 1 167 58     1 167 58
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 631 0     9 631 0
 
 
Total: 10 798 58 11 382 87
  • Version: 1.11.0
  • Server game time: 2020-12-11 08:48
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Josh_Riolu

Replay description

I don't use the QB modpack, as I've never had much luck running it for some reason, but the one I do use has a version of the 'replay manager' mod that by default uploads to wotreplays.eu instead of NA. Disregarding that, I thought this was a pretty good game for my Leo, and wondered if my 'average wn8 plays' are ok considering how... NA matches just play completely different from what I've seen watching you lol

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