Last seconds
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Personal Score
Team Score
Detailed Report
Victory
|
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
59 221
2 574
5
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Mountain Pass – Standard
Maus
Lord_Gabben [H_EZR]
Without Premium | With Premium | |
---|---|---|
Credits | 28 403 | 28 403 |
Experience (x{2} for the first win in a day) | 1716 | 2574 |
Battle efficiency
Σ:
3
1984
3
3500
356
3
-
- andrejovics M48A5 Patton
- lezi0102 [_____] IS-7 2 1 3
- Gammlich [X-PZD] Object 140
- Goote Оbject 279
- jakub6160 Bat.-Châtillon 25 t 3 1 1
- Ilaythe1 Object 261
- cviro1982 [W-C-L] Jagdpanzer E 100 1 1
- doctortov T-100 LT 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 11/4
- {{ ::replay.translations.shots.heHits }} 3
- {{ ::replay.translations.damageDealt.total }} 1984
- {{ ::replay.translations.damageDealt.sniper }} 530
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 3500
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 356
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,38
Credits
With Premium
Received | 28 403 | 28 403 | ||||
Action / Personal missions payout | 16 616 | 16 616 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -26,379 | -26,379 | ||||
Auto-resupply ammunition | -43,375 | 0 | -43,375 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -44,735 | 0 | -30,533 | 0 |
Time
- Starting time 13:17
- Battle duration 14 min 59 s
- Time of destruction 14 min 58 s
Experience
Received | 858 | 42 | 858 | 42 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 716 | 84 | 2 574 | 126 |
- Version: 1.11.0
- Server game time: 2020-12-13 13:17
- Spawn: II
- Battle type: Regular
- Uploaded: Lord_Gabben
Replay description
Maus is the last fighter, all enemy and alleys are killed, and win is the last 3 seconds :-)
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