Elc Even - 13.8K spot - avoid good opponent spotter - T+1MM - QB
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
288 711
3 103
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
ELC EVEN 90
ELC EVEN 90
Ace_D_Paco
16.12.2020 02:08
Without Premium With Premium
Credits 124 983 124 983
Experience 2275 3103
Detailed Report
Statistics for Ace_D_Paco
Battle efficiency Σ: - 216 2 - 13892 12 -
  • Drezerter [O_VUK] LT-432
  • EdwardTHead [HERC] IS-3
  • _nikow LT-432 2 1
  • MRoberon GSOR 1008
  • midnightning Char Futur 4
  • _Madpope_ [K4E] GSOR 1008
  • opgfdgdggddgd FV207
  • juerger T30
  • piljakis [O_OK] Bat.-Châtillon Bourrasque
  • Hydra77 P.44 Pantera
  • MefiuV2 E 75
  • saan701 [I-CT] AE Phase I
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 1
  • {{ ::replay.translations.shots.hits }} 1/1
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 216
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 12
  • {{ ::replay.translations.damaged }} 1/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 13892
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,68
Credits With Premium
Received 124 983 124 983
Action / Personal missions payout 82 489 82 489
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,074 -4,074
Auto-resupply ammunition -280 0 -280 0
Auto-resupply consumables 0 0 0 0
 
Total: 203,118 0 284,357 0
Time
  • Starting time 02:08
  • Battle duration 7 min 15 s
  • Time of destruction 7 min 14 s
Experience
Received 1 655 82     1 655 82
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 248       248  
For playing in a Platoon 372     372
 
 
Total: 2 275 82 3 103 123
  • Version: 1.11.0
  • Server game time: 2020-12-16 02:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Ace_D_Paco

Replay description

1st phase, passive spot and wait to get opponent light spotted
2nd phase, active spotting by changing approach and side to avoid excellent opponent spotter.
use and abuse of strenght of even & bush mechanics

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