4k damage game in the liberte
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
280 784
6 718
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Minsk – Standard
Minsk
AMX M4 mle. 49 Liberté
AMX M4 mle. 49 Liberté
thezaret [BRAUM]
22.12.2020 00:49
Without Premium With Premium
Credits 87 667 87 667
Experience (x{2} for the first win in a day) 5340 6718
Detailed Report
Statistics for thezaret
Battle efficiency Σ: 3 4188 3 1930 488 3 -
  • Wandredd G.W. Panther 1 1
  • SAURON58LotrTheDarkLord [-CZH-] Tiger (P) 3 2
  • regg0 T26E4 SuperPershing 5 1 4
  • Endre Tiger II 1 2
  • Filletheking IS-3 1 3
  • Mightymaxx Sturer Emil 1 3
  • bajac_iron Lorraine 40 t 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 19/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4188
  • {{ ::replay.translations.damageDealt.sniper }} 1173
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 488
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 60/0
  • {{ ::replay.translations.mileage.label }} 1,53
Credits With Premium
Received 87 667 87 667
Personal Reserves bonus 32 875 32 875
Battle payments 6 575 6 575
Action / Personal missions payout 96 683 96 683
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 223,800 280,784
 
Auto-repair vehicle -7,490 -7,490
Auto-resupply ammunition -23,690 0 -23,690 0
Auto-resupply consumables 0 0 0 0
 
Total: 192,620 0 249,604 0
Time
  • Starting time 00:49
  • Battle duration 8 min 34 s
  • Time of destruction 8 min 33 s
Experience
Received 1 378 68     1 378 68
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 067 306     2 067 306
Bonus for Premium vehicle tier 207       207  
For playing in a Platoon 310     310
 
 
Total: 5 340 442 6 718 510
  • Version: 1.11.0
  • Server game time: 2020-12-22 00:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: thezaret

Replay description

an ace liberte game i am not a good player just played okay

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