CS-52, Ghost Town, Assault
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
297 653
12 578
30
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Assault
Ghost Town
CS-52
CS-52
Snoregasm2 [-3AM-]
22.12.2020 14:22
Without Premium With Premium
Credits 102 286 102 286
Experience 11829 12578
Detailed Report
Statistics for Snoregasm2
Battle efficiency Σ: 2 6067 13 490 23 2 -
  • Portlancl1975 Löwe 4 3
  • die_klobuerste [_ENS] CS-53 1
  • 7878789 T-44 1 2
  • igor261187 T95 3 1
  • Sergejsanitsch [R_D_C] Rheinmetall Skorpion G 1 2 4
  • FLajbi Leopard Prototyp A 1
  • Larroche [RFFR] T92
  • Vid_J [D-L-B] IS-3-II 1
  • Aivedo [SENSE] Prototipo Standard B 1
  • DeyvPlayer T32 2 5
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 24/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6067
  • {{ ::replay.translations.damageDealt.sniper }} 3679
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 23
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,15
Credits With Premium
Received 102 286 102 286
Personal Reserves bonus 76 715 76 715
Action / Personal missions payout 67 509 67 509
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 246,510 297,653
 
Auto-repair vehicle -7,150 -7,150
Auto-resupply ammunition -127,600 0 -127,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 111,760 0 162,903 0
Time
  • Starting time 14:22
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 1 497 74     1 497 74
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 123 222     1 123 222
Action / Personal missions payout 8 984 0     8 984 0
Bonus for Premium vehicle tier 225       225  
 
 
Total: 11 829 296 12 578 333
  • Version: 1.11.0
  • Server game time: 2020-12-22 14:22
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Snoregasm2

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