2 marks at 277
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
182 278
1 730
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pilsen – Standard
Pilsen
Object 277
Object 277
Romanek17 [NOGOD]
25.12.2020 01:12
Without Premium With Premium
Credits 54 249 54 249
Experience 1153 1730
Detailed Report
Statistics for Romanek17
Battle efficiency Σ: 3 5690 4 1520 849 2 -
  • mukankagan_2016 [PYRZ] Kranvagn 2 1
  • chris705 [_RIO_] E 75 1
  • DeviSon_Tanks [GO-D] 60TP Lewandowskiego 1 1
  • nnovis1 Jagdpanzer E 100 2
  • melcu87 T110E4 1 1
  • gattila10 [M-P-Z] T-54 1 1 2
  • Bartus199191 [EL_CO] 212A
  • zeteniz M53/M55
  • eyken [Z-FNX] M48A5 Patton 1 2
  • zubr_52 [SEBAS] AE Phase I
  • Tiggarn T95 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5690
  • {{ ::replay.translations.damageDealt.sniper }} 936
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 1520
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 849
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,24
Credits With Premium
Received 54 249 54 249
Personal Reserves bonus 40 687 40 687
Battle payments 24 412 24 412
Action / Personal missions payout 35 805 35 805
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 155,153 182,278
 
Auto-repair vehicle -19,085 -19,085
Auto-resupply ammunition -93,600 0 -93,600 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -17,532 0 9,593 0
Time
  • Starting time 01:12
  • Battle duration 8 min 16 s
  • Time of destruction 8 min 15 s
Experience
Received 1 153 57     1 153 57
Fine for causing damage to allies 0 0
Personal Reserves bonus 258     258
 
 
Total: 1 153 315 1 730 344
  • Version: 1.11.0
  • Server game time: 2020-12-25 01:12
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Romanek17

Replay description

interesting game with realoading 18s
2xtimes ammo and 1x loader
funny rng

Replay's comments (0)