i now get why ppl hate arty
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
145 008
8 244
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Highway – Standard
Highway
Conqueror Gun Carriage
Conqueror Gun Carriage
Ripper1a1a
26.12.2020 07:04
Without Premium With Premium
Credits 49 649 49 649
Experience (x{2} for the first win in a day) 7328 8244
Detailed Report
Statistics for Ripper1a1a
Battle efficiency Σ: - 3230 15 - 11 - 3676
  • dogfunk [-IPA-] UDES 16 2 3
  • UN_TAL_EDGAR [CB-EL] IS-3-II 1 3
  • hemmet [-WM-] 212A 1 3
  • _yurty_ [IN-WO] T30 1 1
  • 2Drunk2Tank [BSFU] Object 430U 1 1
  • Krauser_killer [BTQ] M46 Patton
  • fortyFiveWAR M46 Patton 1 2
  • ejahrron [PIXL-] Škoda T 50 1 1
  • Moyiil [MEX] T-10 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 2/0
  • {{ ::replay.translations.shots.heHits }} 9
  • {{ ::replay.translations.damageDealt.total }} 3230
  • {{ ::replay.translations.damageDealt.sniper }} 3230
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 11
  • {{ ::replay.translations.damageStunned.ownLabel }} 3676
  • {{ ::replay.translations.stunsCaused }} 9
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,17
Credits With Premium
Received 49 649 49 649
Action / Personal missions payout 70 534 70 534
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -22,050 0 -22,050 0
Auto-resupply consumables 0 0 0 0
 
Total: 98,133 0 122,958 0
Time
  • Starting time 07:04
  • Battle duration 7 min 54 s
  • Time of destruction 7 min 53 s
Experience
Received 916 45     916 45
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 5 496 0     5 496 0
 
 
Total: 7 328 90 8 244 136
  • Version: 1.11.0
  • Server game time: 2020-12-26 07:04
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Ripper1a1a

Replay description

I get it now, but I would be lying if I didn't mention the amount of good rng I got this game. also, the amount of tracking I was able to do and my equipment.

enhanced gun laying drive: 11.5%

gun rammer: 10%

improved ventilation: 5%

Replay's comments (0)