12k combined
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
244 592
2 543
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
Bat.-Châtillon Bourrasque
Bat.-Châtillon Bourrasque
8eagle4 [SPIKE]
26.12.2020 12:27
Without Premium With Premium
Credits 119 898 119 898
Experience 1772 2543
Detailed Report
Statistics for 8eagle4
Battle efficiency Σ: - 1389 5 - 11171 6 -
  • _GoldDiger_ [TG-RO] Rheinmetall Skorpion
  • heardbreakertv M40/M43 1 1
  • RaTa_AsQuErOsA_ [NXN] CS-53
  • strus1981 [G---W] Object 704 2 1
  • P3tItL0UP_Off [AR_H] IS-7 1
  • klupcix_steel [B22R] 53TP Markowskiego 1
  • Shadow123_PL [-WP_] P.44 Pantera
  • brigadaTR [TULGA] Rheinmetall Skorpion G
  • LasSir [H-A-M] Progetto M40 mod. 65 1
  • Rembodrutul Emil II
  • troling_men121 T28
  • Kombi159 T30 1
  • Cpt_Fisher 60TP Lewandowskiego
  • junkbroker [BM8] UDES 16
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1389
  • {{ ::replay.translations.damageDealt.sniper }} 335
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 6/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 11171
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,67
Credits With Premium
Received 119 898 119 898
Action / Personal missions payout 64 745 64 745
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,848 -3,848
Auto-resupply ammunition -45,560 0 -45,560 0
Auto-resupply consumables 0 0 0 0
 
Total: 135,235 0 195,184 0
Time
  • Starting time 12:27
  • Battle duration 8 min 51 s
  • Time of destruction -
Experience
Received 1 541 77     1 541 77
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 231       231  
 
 
Total: 1 772 77 2 543 116
  • Version: 1.11.0
  • Server game time: 2020-12-26 12:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 8eagle4

Replay description

No description

Replay's comments (4)

  • #1 poor unfair antisocial gold ammunition asshole
    ok30 2020-12-28 в 20:21
  • #2 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-01-21 в 17:33
  • #3 You did it again!
    ok30 2023-01-21 в 17:34
  • #4 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2023-01-21 в 17:34