How to play a SPG,Mastery badge,by a master SPG Player ;)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
52 593
2 498
For Counter-Battery Fire
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
M53/M55
M53/M55
Buzzerjack [HFWOF]
31.12.2020 20:26
Without Premium With Premium
Credits 38 111 38 111
Experience (x{2} for the first win in a day) 2498 2498
Detailed Report
Statistics for Buzzerjack
Battle efficiency Σ: 4 4180 20 - 109 2 1188
  • wena123 [ELIT_] T110E4 2 1
  • Georgiusll [_SWAT] Bat.-Châtillon 155 55 4
  • ned775 [BARCZ] Conqueror
  • Penegal42 [BARCZ] Conqueror 4 3
  • Cookie8423 Centurion Mk. 7/1 2 2
  • kpt_Stachu [TC-G] T30 1 4
  • intr1 M53/M55 1
  • bernaturo M48A5 Patton
  • Ion_Bulion [A-O-G] FV4005 Stage II 1 2
  • VrbeckyJ FV3805 1
  • michalj1 [2CZE] M53/M55 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 6/0
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 4180
  • {{ ::replay.translations.damageDealt.sniper }} 3290
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 109
  • {{ ::replay.translations.damageStunned.ownLabel }} 1188
  • {{ ::replay.translations.stunsCaused }} 11
  • {{ ::replay.translations.capture }} 0/1
  • {{ ::replay.translations.mileage.label }} 1,66
Credits With Premium
Received 38 111 38 111
Action / Personal missions payout 14 482 14 482
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -28,050 0 -28,050 0
Auto-resupply consumables 0 0 0 0
 
Total: 24,543 0 24,543 0
Time
  • Starting time 20:26
  • Battle duration 14 min 16 s
  • Time of destruction 14 min 15 s
Experience
Received 1 249 62     1 249 62
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 498 124 2 498 124
  • Version: 1.11.0
  • Server game time: 2020-12-31 20:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Buzzerjack

Replay description

Just thought i would try a little something different at start of battle,didnt move much(no surprise there i know) didnt need to move much tho as they were all committing themselves too much,good use of tactics and double gameplay at the end,no spoilers :( hahaha...as ever...ENJOY!!

Replay's comments (0)