Progetto 46 8 kills 5.4k dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
210 154
4 969
25
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Dumitru's Medal
Dumitru's Medal
Destroy 3 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Kharkov – Standard
Kharkov
Progetto M35 mod 46
Progetto M35 mod 46
Remiel777 [ORKI2]
06.01.2021 14:41
Without Premium With Premium
Credits 95 308 95 308
Experience (x{2} for the first win in a day) 3391 4969
Detailed Report
Statistics for Remiel777
Battle efficiency Σ: 8 5423 7 - 1172 5 -
  • beculetz69 [ANAF-] S-51 2
  • MALPAwCZERWONYM ISU-152K 1
  • ewaldek22 [TSTRM] G.W. Panther 2
  • Odin_135 GSOR 1008 2
  • kubas_369 IS-2-II 1 1
  • maxmax_11 [-IYI-] Объект 274а 2
  • Lovec1945 [VKG] STA-1 1
  • TURK_20_050858 P.43 ter 2 2
  • Raysha Object 703 II 1
  • Robert_M_RM O-Ni 3
  • NorFighter [LMAGS] SU-152 1 1
  • Purple_Comet [LMAGS] KV-3 3 5
  • PidyPedro M12 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 30/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5423
  • {{ ::replay.translations.damageDealt.sniper }} 3758
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 13/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1172
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,82
Credits With Premium
Received 95 308 95 308
Action / Personal missions payout 67 192 67 192
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,376 -6,376
Auto-resupply ammunition -62,260 0 -62,260 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 70,864 0 118,518 0
Time
  • Starting time 14:41
  • Battle duration 13 min 40 s
  • Time of destruction -
Experience
Received 1 577 78     1 577 78
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 237       237  
 
 
Total: 3 391 156 4 969 234
  • Version: 1.11.0
  • Server game time: 2021-01-06 14:41
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Remiel777

Replay description

Dynamic gameplay
Opening in spotting position (losing some hitpoints on a risky shot).
Moving to help on the opposite side of the map to hold against heavies pushing.
Hunting artilleries and closing the game with 1 min to spare

Replay's comments (0)