Bisonte C45 Ace 5k dmg 6k combined
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
208 758
9 606
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Berlin – Standard
Berlin
Bisonte C45
Bisonte C45
Mid12
06.01.2021 17:30
Without Premium With Premium
Credits 96 647 96 647
Experience (x{2} for the first win in a day) 8044 9606
Detailed Report
Statistics for Mid12
Battle efficiency Σ: 4 5019 5 1600 1015 4 -
  • BW_Brendon26 [S052] SU-100M1 1
  • Dachica [BSVR] AT 15A 2
  • Devilseagle [CAHU] Progetto M35 mod 46 2
  • Gupadoo2863 [SLS] SU-152 1
  • jg114 [WWOLF] SU-14-1
  • Jonny1807 M12
  • Fazzi55 [EL_G] Bisonte C45 1 4
  • PeterST1050 [PAKDW] IS-2-II 2 3 3
  • ARTUR20001909 [NNKB] Progetto M35 mod 46
  • _Topson_1 [TPXCZ] T29 2 2 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 17/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5019
  • {{ ::replay.translations.damageDealt.sniper }} 319
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1015
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 15/0
  • {{ ::replay.translations.mileage.label }} 1,52
Credits With Premium
Received 96 647 96 647
Action / Personal missions payout 63 787 63 787
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,095 -3,095
Auto-resupply ammunition -15,810 0 -15,810 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 121,529 0 169,853 0
Time
  • Starting time 17:30
  • Battle duration 5 min 47 s
  • Time of destruction 5 min 46 s
Experience
Received 1 562 78     1 562 78
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 686 0     4 686 0
Bonus for Premium vehicle tier 234       234  
 
 
Total: 8 044 156 9 606 234
  • Version: 1.11.0
  • Server game time: 2021-01-06 17:30
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Mid12

Replay description

got lucky, farmed some enemy not so best players

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