T 100LT 14K combined
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
195 168
2 133
7
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Nebelburg – Standard
Nebelburg
T-100 LT
T-100 LT
yamatogamer55 [-SBN-]
07.01.2021 22:17
Without Premium With Premium
Credits 65 056 65 056
Experience 1422 2133
Detailed Report
Statistics for yamatogamer55
Battle efficiency Σ: 4 3345 5 - 10960 10 -
  • Scuba571 [95137] G.W. E 100 1
  • vate75 STB-1 1 1
  • Arek_M Object 261 1
  • lenin0305 Bat.-Châtillon 155 58
  • jwpitu62 Maus
  • Vasile_Hutanu [ROWS] Leopard 1 1 1
  • Jimenope [CZD-A] Progetto M40 mod. 65
  • Gargamel____ [VV-S] T92 HMC 1 2
  • Wolfy1 FV215b (183) 1
  • iceauvi E 100
  • Creature1976 60TP Lewandowskiego 1
  • Rowski [CRITA] Grille 15 1
  • yamatogamer55 [-SBN-] T-100 LT
  • TheMaxx [-RUB-] Strv 103B
  • Oficer_1990 Manticore
  • ColdKirby [E-F-G] Strv 103B 1 1
  • durbak [E-X-E] Panhard EBR 105 1
  • martinschulz58 T110E4 1 2
  • Irongartner [AEBR] Leopard 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3345
  • {{ ::replay.translations.damageDealt.sniper }} 2081
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 10
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 10960
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,78
Credits With Premium
Received 65 056 65 056
Personal Reserves bonus 48 792 48 792
Action / Personal missions payout 48 792 48 792
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 162,640 195,168
 
Auto-repair vehicle -18,566 -18,566
Auto-resupply ammunition -13,200 0 -13,200 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 104,874 0 137,402 0
Time
  • Starting time 22:17
  • Battle duration 13 min 30 s
  • Time of destruction -
Experience
Received 1 422 71     1 422 71
Fine for causing damage to allies 0 0
 
 
Total: 1 422 71 2 133 107
  • Version: 1.11.0
  • Server game time: 2021-01-07 22:17
  • Spawn: II
  • Battle type: Grand Battle
  • Uploaded: yamatogamer55

Replay description

14K combined, what more is there to say?

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