chieftain rigger: Instinct_D4rK
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 626
2 246
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Standard
Redshire
CS-63
CS-63
Senpai_Coldzahn [LEWD]
10.01.2021 03:54
Without Premium With Premium
Credits 54 422 54 422
Experience 2246 2246
Detailed Report
Statistics for Senpai_Coldzahn
Battle efficiency Σ: 1 5958 10 - 559 2 -
  • FlickFlackBerlin Object 430 2 3
  • kalandrf1 STB-1 2 2
  • aXi_SK [BPAN] Panhard EBR 90 1 2
  • trankdeukko [AVEL] Tortoise 1
  • Giacostyle99 Conqueror 1 1
  • ExoRcisT_2017 AMX 13 105 2 2
  • dimperror Spähpanzer Ru 251 1 4
  • omeryoluk [GKTR] T110E3 1 1
  • Lukaa [GRRR-] Strv 103-0
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 22/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5958
  • {{ ::replay.translations.damageDealt.sniper }} 795
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 559
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,89
Credits With Premium
Received 54 422 54 422
Battle payments 10 884 10 884
Action / Personal missions payout 19 320 19 320
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 84,626 84,626
 
Auto-repair vehicle -25,400 -25,400
Auto-resupply ammunition -124,800 0 -124,800 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -88,574 0 -88,574 0
Time
  • Starting time 03:54
  • Battle duration 6 min 37 s
  • Time of destruction 6 min 9 s
Experience
Received 1 123 56     1 123 56
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 123 0     1 123 0
 
 
Total: 2 246 56 2 246 56
  • Version: 1.11.0
  • Server game time: 2021-01-10 03:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Senpai_Coldzahn

Replay description

Instinct_D4rK, this player just happens to have his clanmates in the enemy team and they all do 0 damage feeding chieftain player from their clan with 2 Mauses and 1 E100. I would like to not have these people ruin my random games...pls WG

Replay's comments (0)