11.2k
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
279 933
5 919
3
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Glacier – Standard
Glacier
T95/FV4201 Chieftain
T95/FV4201 Chieftain
DRATER_AD_MIT [MEME]
12.01.2021 05:39
Without Premium With Premium
Credits 94 732 94 732
Experience 5145 5919
Detailed Report
Statistics for DRATER_AD_MIT
Battle efficiency Σ: 5 11267 12 2280 1062 - -
  • FEYYO11 [EUREK] ST-II 1 1 6
  • Pawel10316 [SHIRO] Caernarvon 1 3
  • JustAltF4 [DGM] T-54 ltwt. 1 2
  • hujozopojeb90 [PT_PB] SU-130PM 1 1
  • ursu1234567 [BOXRO] IS-3 2
  • sweiki Bisonte C45
  • I__FrosT__I [SKRAP] Type 61 1
  • __TheOrder [_EGE_] FV4005 Stage II 1 3
  • Kamo3211 [ARPA] Object 430 1 1 4
  • rocket321 [_B_AF] Char Futur 4 2 3 3
  • peterschon Rhm.-Borsig Waffenträger 1 3 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 27/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11267
  • {{ ::replay.translations.damageDealt.sniper }} 4086
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 2280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1062
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,84
Credits With Premium
Received 94 732 94 732
Personal Reserves bonus 71 049 71 049
Action / Personal missions payout 66 786 66 786
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 232,567 279,933
 
Auto-repair vehicle -20,130 -20,130
Auto-resupply ammunition -121,850 0 -121,850 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: 30,587 0 77,953 0
Time
  • Starting time 05:39
  • Battle duration 11 min 8 s
  • Time of destruction 11 min 7 s
Experience
Received 1 547 77     1 547 77
Fine for causing damage to allies 0 0
Personal Reserves bonus 348     348
Action / Personal missions payout 3 482 0     3 482 0
Bonus for Premium vehicle tier 116       116  
 
 
Total: 5 145 425 5 919 464
  • Version: 1.11.0
  • Server game time: 2021-01-12 05:39
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DRATER_AD_MIT

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