Link: Link copied to clipboard
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 65 769 | 65 769 |
Experience (x{2} for the first win in a day) | 5727 | 6839 |
- boda2010 T29 1
- Premius_F1 Type 5 Chi-Ri 2 2
- Max_Bunker_ [-UBF-] Progetto M35 mod 46 2 1
- GHOST_N1 [A_W] AMX M4 mle. 45 1 1 2
- Othrosson [3LPD] Rheinmetall Skorpion G 1 1
- Lihoplavec Ferdinand 1
- HeikoMa Lorraine 155 mle. 50 1
- Lisich_Sousandric22 P.43 ter
- PingPong555 IS-M 1 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 14/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3575
- {{ ::replay.translations.damageDealt.sniper }} 3420
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 1125
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/37
- {{ ::replay.translations.mileage.label }} 1,66
Received | 65 769 | 65 769 | ||||
Action / Personal missions payout | 30 000 | 30 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -1,907 | -1,907 | ||||
Auto-resupply ammunition | -16,050 | 0 | -16,050 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 77,812 | 0 | 110,697 | 0 |
- Starting time 19:48
- Battle duration 7 min 30 s
- Time of destruction 7 min 29 s
Received | 1 112 | 55 | 1 112 | 55 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 3 336 | 0 | 3 336 | 0 | ||
Bonus for Premium vehicle tier | 167 | 167 | ||||
Total: | 5 727 | 110 | 6 839 | 166 |
- Version: 1.11.0
- Server game time: 2021-01-14 19:48
- Spawn: II
- Battle type: Regular
- Uploaded: Beast_03
Replay description
Trying to grind some credits for the Black Market update if it comes in February, so decided to play in my Skorpion, got some fancy new bounty equipment on it (rammer and gun laying drive) as well as a pair of coated optics so I wanted to see how my new configuration worked out, sufficed to say, It worked brilliantly, starts out as a regular game, farming damage, helping my team secure the southern flank, then I checked everything else, we were down a few tanks and the enemy was literally seconds away from capping so I took action firing as many rounds as I could at the heavies on the point. eventually killing the bulk of them and basically winning the game for my team. No Ace Tanker, unfortunately, but I'll take a high caliber, especially after the high stakes that I got in this round. Bare in mind, I'm not the greatest of players either so I'm happy with that!
Replay's comments (0)