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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 60 130 | 60 130 |
Experience (x{2} for the first win in a day) | 4941 | 4941 |
- Taylor2 [CRWZ] M46 Patton 3 1
- Khuzi0815 GSOR 1008 2 2
- Kubajsicek [TDPV] Super Hellcat 1
- andyk1_1 Bat.-Châtillon Bourrasque 1
- kolum [TDPV] Super Hellcat 1 2 2
- zvon95 Объект 274а 1 1
- PUCHA__Lemon T-10 1 2
- Yoschi337 T95 2 2
- Andy26593_destroyer [MKSC] M4A1 Revalorisé 2
- GraboaG M12 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 24
- {{ ::replay.translations.shots.hits }} 19/14
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 6029
- {{ ::replay.translations.damageDealt.sniper }} 678
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 1980
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 10/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 2287
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,93
Received | 60 130 | 60 130 | ||||
Action / Personal missions payout | 6 314 | 6 314 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -12,382 | -12,382 | ||||
Auto-resupply ammunition | -28,050 | 0 | -28,050 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 26,012 | 0 | 26,012 | 0 |
- Starting time 19:57
- Battle duration 7 min 47 s
- Time of destruction -
Received | 1 647 | 82 | 1 647 | 82 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 1 647 | 1 647 | ||||
Total: | 4 941 | 164 | 4 941 | 164 |
- Version: 1.11.0
- Server game time: 2020-12-13 19:57
- Spawn: II
- Battle type: Regular
- Uploaded: TSgtMalarkey
Replay description
I have been stuck at MT15 for the T55-A for at least a year. The stars simply never aligned.
Until this cracker of a game: Top tier in the Centurion 7/1 on Kharkov. I move to the medium hill on the outskirts, where I meet my equal number: the enemy M46. I was grinding that thing myself and knew how cheese that turret is in comparison to my Centurion and I was going to town on him and his M4 Rev. friend. I made my way through the Western flank and mopped up their TDs and arty. Then it dawned on me, I was close to completing MT15 and there was a full HP T95 left in city. With sweaty hands, I made a bee line, rooting for him to stay alive until I got there. Once I did, I just went in, praying to RNGesus that he wouldn't ammo rack me. First, I actually managed to bounce the decisive shot, which almost gave me a heart attack, but I got it at the end. Finally, there was the enemy T-10 for desert. All in all, I don't think, I could have played that any better and it payed off.
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