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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 43 135 | 43 135 |
Experience | 27809 | 28437 |
- Ambroz2008 [CSFR] Conqueror 1 2
- fuego_2020 [CHETO] G.W. Panther 1
- srada22 WZ-120-1G FT 1 2 1
- Taruno [P4VDV] Leo 2 1
- Romulus157CZ T-34-1 1
- JAREMA1974 [B0LS] GSOR 1008 1 2
- mewtvo2000 [R_DJ] 50TP Tyszkiewicza 2 2 3
- Adam_OF_PERSHlNG VK 100.01 (P) 2
- Maxlah444 [ST-HA] E 50 2 3
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 19/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4274
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 12
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3540
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 8/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 236
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,66
Received | 43 135 | 43 135 | ||||
Action / Personal missions payout | 32 352 | 32 352 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -17,797 | -17,797 | ||||
Auto-resupply ammunition | -95,480 | 0 | -95,480 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -37,790 | 0 | -9,752 | 0 |
- Starting time 18:18
- Battle duration 11 min 41 s
- Time of destruction -
Received | 1 255 | 62 | 1 255 | 62 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 26 272 | 0 | 26 272 | 0 | ||
For playing in a Platoon | 282 | 282 | ||||
Total: | 27 809 | 62 | 28 437 | 93 |
- Version: 1.11.0
- Server game time: 2021-01-18 18:18
- Spawn: I
- Battle type: Regular
- Uploaded: AgileDuckOfDoom
Replay description
13:40 First shot received but it bounced
13:20 Second shot received it went through
12:40 Dropping to halve Hp
10:30 The Team seems to be collapsing
10:00 Im a oneshot now and the enemy is advancing
9:15 dropping to 48 HP now the fun begins
8:52 First Enemy killed
8:20 50tp bounces and so do I
8:00 Face to face with the 50tp but my Teammate saves me
7:10 Tracking the WZ 120
7:00 He bounces a shot
6:20 Relocating to help my Teammate
5:40 The full life GSOR appears
5:35 I miss the finishing blow and he kills my mate
5:30 He bounces and i can finish him off
05:20 The Leo doesnt know Im reloading so he backs up and i can finish him off aswell
4:30 Killing the t34 1 now only the arty remains
3:30 I find the arty but I miss my shot
3:20 The shot hits and Its won with no hp to speak off
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