Cliff map, north spawn. Same spotting location as a previous upload,, but battle is more exciting this time?
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
74 897
1 343
7
Cliff – Standard
Cliff
T-100 LT
T-100 LT
World_War_1_and_2
19.01.2021 18:45
Without Premium With Premium
Credits 33 287 33 287
Experience 895 1343
Detailed Report
Statistics for World_War_1_and_2
Battle efficiency Σ: 2 1795 4 750 3736 6 -
  • Toca19955 Bat.-Châtillon 155 58
  • Alankpo Grille 15 1 4 4
  • ARDISUBNI [SOWLI] STB-1
  • bykplay2905 [SOYUZ] Manticore
  • TheRealXcalibur1 [-202-] IS-7
  • Hogzira Panhard EBR 105
  • ethics_gradient [DHO-X] E 50 Ausf. M
  • stuka24 [VIPR] FV217 Badger
  • Whiskey__Zulu [ROLED] Type 5 Heavy
  • XxBigStiffyxX [-BAM-] G.W. E 100 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1795
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 750
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 2/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3736
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,02
Credits With Premium
Received 33 287 33 287
Action / Personal missions payout 24 966 24 966
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -6,160 0 -6,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 52,093 0 68,737 0
Time
  • Starting time 18:45
  • Battle duration 6 min 34 s
  • Time of destruction 5 min 3 s
Experience
Received 895 44     895 44
Fine for causing damage to allies 0 0
 
 
Total: 895 44 1 343 66
  • Version: 1.11.0
  • Server game time: 2021-01-19 18:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: World_War_1_and_2

Replay description

I was not there long this time at the spotting location, because I think I thought there might be no one in the enemy area ahead, so I would go raid their base (and kill the SPGs, I might have thought?).

I was right, no one was there, except a Grille 15 at the base at the back.

I then saw there was an SPG at the base, as I suspected they'd be. I destroyed the SPG, saw no other SPG there, then finished off the Grille 15.

I went looking for the second SPG. I died while trying. Our team won, though.

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