poor elc even 90 got rammed
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
52 339
1 601
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Kharkov – Standard
Kharkov
AMX 13 75
AMX 13 75
buffed [F-S]
28.01.2021 11:28
Without Premium With Premium
Credits 29 077 29 077
Experience 1067 1601
Detailed Report
Statistics for buffed
Battle efficiency Σ: 2 2906 5 - - 1 -
  • __Junny_ [F-S] Bat.-Châtillon Bourrasque 3
  • KE_Bull [ANZUS] Lorraine 155 mle. 50 1 3
  • silver_caterpillar Rhm.-Borsig Waffenträger 2 7
  • Bubbub1974 [MODI] LTTB 1
  • sammie_2015 [-1AR-] Bat.-Châtillon Bourrasque
  • montrose44 GSR 3301 Setter
  • Thechief_1 [MTPE] Carro d'assalto P.88 1
  • buffed [F-S] AMX 13 75
  • EliteBlitz [101ST] Hotchkiss EBR 1
  • Scobro [ADA] Centurion Mk. 5/1 RAAC 1 4
  • vAomv_1 ELC EVEN 90 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 24/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2906
  • {{ ::replay.translations.damageDealt.sniper }} 417
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,25
Credits With Premium
Received 29 077 29 077
Battle payments 8 723 8 723
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 37,800 52,339
 
Auto-repair vehicle -3,289 -3,289
Auto-resupply ammunition -29,853 0 -29,853 0
Auto-resupply consumables 0 0 0 0
 
Total: 4,658 0 19,197 0
Time
  • Starting time 11:28
  • Battle duration 10 min 35 s
  • Time of destruction 10 min 34 s
Experience
Received 1 067 53     1 067 53
Fine for causing damage to allies 0 0
 
 
Total: 1 067 53 1 601 80
  • Version: 1.11.1
  • Server game time: 2021-01-28 11:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: buffed

Replay description

top damage+ ramming kill an elc even90(begin at 07:40 time left)

Replay's comments (0)