5k Damage Mid-Tier Carry & Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
157 971
4 604
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Empire's Border – Standard
Empire's Border
Centurion Mk. 5/1 RAAC
Centurion Mk. 5/1 RAAC
Baguetted [K_F_C]
05.02.2021 21:55
Without Premium With Premium
Credits 105 314 105 314
Experience 3645 4604
Detailed Report
Statistics for Baguetted
Battle efficiency Σ: 3 5220 8 2120 1420 5 -
  • nastr G.W. Panther
  • StormNoobYT Prototipo Standard B 1 1 2
  • dethjunkie T26E4 SuperPershing 3 2
  • PLS_DONT_SHOOT_ME_BRO IS-6 1 2 4
  • IRAQ_505 Mäuschen 1 7
  • Meme_Doge [LOWIQ] AMX 13 75 1
  • Th3Run [CCCM] IS-2
  • coledeathslayer_AKA_Cole IS 2 1
  • Panama5612 Leopard Prototyp A 1 2
  • _Noodles LHMTV 1 1 2
  • gabriel_Jack_704 SU-152 1 3
  • flatul8r [TAC-D] AMX AC mle. 48 1
  • driverkiller Strv 81 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 44
  • {{ ::replay.translations.shots.hits }} 34/24
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 5220
  • {{ ::replay.translations.damageDealt.sniper }} 223
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2120
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 11/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1420
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/17
  • {{ ::replay.translations.mileage.label }} 3,13
Credits With Premium
Received 105 314 105 314
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,060 -5,060
Auto-resupply ammunition -103,300 0 -103,300 0
Auto-resupply consumables -13,000 0 -13,000 0
 
Total: -16,046 0 36,611 0
Time
  • Starting time 21:55
  • Battle duration 10 min 34 s
  • Time of destruction 10 min 33 s
Experience
Received 1 918 96     1 918 96
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 439 0     1 439 0
Bonus for Premium vehicle tier 288       288  
 
 
Total: 3 645 96 4 604 144
  • Version: 1.11.1
  • Server game time: 2021-02-05 21:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Baguetted

Replay description

A very stressful mid-tier game on Empire's Border. It was made a bit easier by some helpful allies (130 PM and GW Panther). Best part is, I was able to secure a Top Gun for the GW. :feelsgoodman:

Replay's comments (1)

  • #1 Well played to u and congrats on ur 3 mark. I noticed u had a hard time trying to cupola snipe that s pershing. Imo its easier to just shoot his track side, since spershing has a VERY weak side thats easy to overmatch.
    andy_581 2021-02-25 в 13:01