Making a nuisance of myself
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
50 991
6 828
Glacier – Standard
Glacier
Spähpanzer Ru 251
Spähpanzer Ru 251
ozoneblaster [CRYP1]
08.02.2021 17:50
Without Premium With Premium
Credits 33 994 33 994
Experience (x{2} for the first win in a day) 5690 6828
Detailed Report
Statistics for ozoneblaster
Battle efficiency Σ: 3 1967 3 - 3882 6 -
  • Velhok4l4 G.W. Tiger (P)
  • cerka007 [TBHO] G.W. Tiger 2
  • Smietanjawojownik20018 [ZCD] Leopard Prototyp A 2
  • JohnyDo [KEHE] AMX 13 90
  • panjan8 [_TRY] Super Conqueror 1 3
  • bolsonxd Rheinmetall Skorpion G
  • KaptChivas [SADE] SU-130PM 1 2
  • olamuscat [WJDE] FV4005 Stage II
  • Chiboson94_vovanov3344 IS-3A 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 10/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1967
  • {{ ::replay.translations.damageDealt.sniper }} 766
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3882
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,33
Credits With Premium
Received 33 994 33 994
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,700 -14,700
Auto-resupply ammunition -5,460 0 -5,460 0
Auto-resupply consumables 0 0 0 0
 
Total: 13,834 0 30,831 0
Time
  • Starting time 17:50
  • Battle duration 4 min 23 s
  • Time of destruction 3 min 57 s
Experience
Received 1 138 57     1 138 57
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 414 0     3 414 0
 
 
Total: 5 690 114 6 828 172
  • Version: 1.11.1
  • Server game time: 2021-02-08 17:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ozoneblaster

Replay description

You dont see many games nowadays of light tanks doing in my opinion, exactly what they are designed to do. This I put up to amongst other things embarrassingly poor map design and the french wheeled vehicles which are toxically anti-scout vehicles.

However if you are well, CRAZY enough to try it. Driving like a madman into enemy lines to disrupt all tactical coherence can still work. Even on in my opinion one of the worst maps in the game you can tell just how much I pissed off the enemy in this battle

Replay's comments (0)