I should.t have survived as long as I did...
Personal Score
Team Score
Detailed Report
Draw
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
64 274
1 553
25
Pearl River – Standard
Pearl River
M103
M103
Chk_Ur6 [-_W_-]
12.02.2021 02:54
Without Premium With Premium
Credits 28 566 28 566
Experience 1208 1553
Detailed Report
Statistics for Chk_Ur6
Battle efficiency Σ: 2 3185 4 1280 143 - -
  • _5FingerDeathPunch_ Maus
  • TaNk_BuStEr_369 [_DOA_] STB-1 2 2 3
  • jackmoopoo [JUDG2] Object 703 II
  • TommyoGato [-BOTS] Emil I 1 1
  • Silencer Char Futur 4 1 3
  • shurik M46 Patton 1 2 2
  • luis_morales30 WZ-111G FT
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 15/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3185
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 143
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,21
Credits With Premium
Received 28 566 28 566
Personal Reserves bonus 21 425 21 425
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 49,991 64,274
 
Auto-repair vehicle -16,946 -16,946
Auto-resupply ammunition -47,020 0 -47,020 0
Auto-resupply consumables 0 0 0 0
 
Total: -13,975 0 308 0
Time
  • Starting time 02:54
  • Battle duration 15 min 0 s
  • Time of destruction 8 min 12 s
Experience
Received 690 35     690 35
Fine for causing damage to allies 0 0
Personal Reserves bonus 518     518
 
 
Total: 1 208 35 1 553 53
  • Version: 1.11.1
  • Server game time: 2021-02-12 02:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Chk_Ur6

Replay description

Multiple times I should've died, but they missed, or bounced. I even rushed a few shots because I thought it would be my last. Not a crazy game but notable in my opinion. Enjoy!

Replay's comments (0)