Piękne zniszczenie STA-1 poprzez wjechanie na niego Schwarzpanzerem 58
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
43 079
963
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Westfield – Standard
Westfield
Schwarzpanzer 58
Schwarzpanzer 58
Dywizja_2a [4FU]
12.02.2021 18:26
Without Premium With Premium
Credits 43 079 43 079
Experience 963 963
Detailed Report
Statistics for Dywizja_2a
Battle efficiency Σ: 3 1978 4 760 222 - -
  • Luigi_92 T-44 1
  • HrycuPl [WHPL] Progetto M35 mod 46 1 2
  • clems_khachai0401 STA-1 2 2
  • Ratfly_2015 [DBKVH] SU-130PM 1 2 1
  • XxGuapetonaxX SU-14-2
  • wielmati [Y_O_U] Panhard AML Lynx 6x6 2
  • sparki SU-14-2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1978
  • {{ ::replay.translations.damageDealt.sniper }} 773
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 760
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 222
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 2/0
  • {{ ::replay.translations.mileage.label }} 2,2
Credits With Premium
Received 43 079 43 079
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,050 -7,050
Auto-resupply ammunition -3,300 0 -3,300 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 29,729 0 29,729 0
Time
  • Starting time 18:26
  • Battle duration 8 min 14 s
  • Time of destruction 8 min 13 s
Experience
Received 875 44     875 44
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 88       88  
 
 
Total: 963 44 963 44
  • Version: 1.11.1
  • Server game time: 2021-02-12 18:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Dywizja_2a

Replay description

Końcówka bitwy, Westfield, zostały 3 czołgi wroga: STA-1, Progetto 46 i SU-130 PM, nikt nie wie gdzie jest su, progetto jest za górką gdzie stoi STA-1, nie ma na mnie przestrzału, zjeżdżam na sta-1 taranując go i strzelając, jednocześnie przyjmując pociski od niego i su, zostaje mi resztka hp jestem od obu na hita, su ma już pocisk, sta-1 przed chwilą strzelił też jest na oparach i ma mniej hp ode mnie, sta-1 cały czas zjeżdża w dół, rozpędzam się, wybijam od wystającego fragmentu z boku kamienia, wskakuję na sta-1 i go niszczę, tym samym odbijając pocisk su, który uderza pod zbyt dużym kątem aby spenetrować mój cieńki pancerz (szczególnie dla su), następnie co już mniej istotne niszczę p46 na oparach i zostaje wykryte su w rogu mapy w krzakach, strzelam, niby niszczę mu gąsienicę, ale on jakby nigdy nic nie staję nawet na chwilę i tak po prostu zaczyna się cofać. Ogółem jedno wielkie RNG zadecydowało o tym wszystkim.

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